Course objectives (competences):
Creating 3D animation of objects (products) with the import of solid objects, setting a particular
function of the objects, material, color, light, integration into a background and rendering. 
Course content:
- 3D geometric modeling
- transfer of solid modeling objects in animation software package,
- application of software package for animation,
 - rotation and moving, key positions, rendering,
 - setting the path of motion of objects and camera: constraints,
 - modifiers, deformers , controllers,
 - particle systems, deflector,
 - dynamic simulation.